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Jade empire xp spirit enemies7/2/2023 The dialogue between your followers is pretty limited though, they are almost always addressing you and rarely bring up issues with each other, which was disappointing. Never has a more motley assortment of heroes been put together, I assure you. The followers were also excellent and the best of any Bio game I have played. Bio did a good job of dropping some subtle hints along the way though, so I suppose people could get at least an inkling of what is going to happen without someone spoiling it for them beforehand. Someone spoiled the end bad guy for me though, so one of the major plot twists in the game was completely expected for me, which was kinda of a bummer. The story was well done, it was probably my favorite of all the Bioware RPGs to date. That ~35 hours of gameplay consisted of me doing every single quest, just wandering around some of the extra sweet environments, going back to previous towns and seeing if dialogue changed, talking to almost everyone multiple times, etc. ![]() maybe leaving their Xbox on all the time? Who knows. I have also read of people taking 45+ hours to beat it, but I have no idea what these people are doing that is taking so long. It made me nervous at first when I heard that some people had completed it in under 15 hours on their first run through, but these people must have just blasted through the game and skipped all the side quests to boot. The game length was acceptable - I clocked in at just over 34 hours to complete the game (and I did everything). Your characters "Focus" ability (think: bullet time for martial arts) was cool and very useful, but also quite unbalancing (once again, I'll address this more later). for the most part (I'll get to my gripes with martial and weapon styles later). The various styles gained throughout the game (whether martial, weapon, magical, support, or transformation) all succeed at feeling unique and creating different and interesting effects. I loved it when the Chinese-drum heavy piece would fire up during a battle. Very reminiscent of Hero or Crouching Tiger, Hidden Dragon. The music is also outstanding and I loved it. Every single area was imaginative and distinct and was a pleasure to run through cracking skulls. I often found myself taking time to just stand and look around - the environments are just *that* good. ![]() The graphics are above-average (but no Splinter Cell) but the art direction in this game is simply amazing. my original issues I thought I would have turned out to be minor, but there were other issues that detracted from the overall experience that were unanticipated.įirst, let's get the good stuff out of the way. To rephrase, "I was expecting it to be a good game, but not necessarily my cup of tea." JE surpassed my expectations (which were high for a normal game, but low for a Bioware game) but didn't blow them out of the water. I suppose that saying "I wasn't expecting a whole lot" is a bit of a lie since it was coming from Bioware. ![]() I wasn't expecting a whole lot going into Jade Empire - I'm not a huge fan of console RPGs in general (minus the Phantasy Star I-IV, Chrono Trigger, early FF's, etc.) and I was a bit skeptical of the no-pausing combat system.
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